The Hellish Commute: An Illustration
2011
Description
Assignment: To illustrate our commute using any solution, 2D, 3D, etc.

My Solution: My commute is short but the traffic is terrible, pedestrians are everywhere, and it takes way too long. To give the viewer the experience of my commute, I created an impossible labyrinth game. The look is happy and whimsical because the scenery along my commute is in that vein. It is frustrating, the controls are backwards, and no one has won.
Fields
Design, Multimedia, Toy Design
  • The Hellish Commute: An Illustration
  • Assignment: To illustrate our commute using any solution, 2D, 3D, etc.

    My Solution: My commute is short but the traffic is terrible, pedestrians are everywhere, and it takes way too long. To give the viewer the experience of my commute, I created an impossible labyrinth game. The look is happy and whimsical because the scenery along my commute is in that vein. It is frustrating, the controls are backwards, and no one has won.